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The queenside majority · For club players · 17 min read

Pawn Majority: Lasker's Win v Capablanca, 1914, Checked

Lasker turned a healthy pawn majority into a win over Capablanca at St Petersburg 1914. Stockfish 19 shows the game was level until Black drifted, and that the famous move was not the cause.

LaskerDr1–0CapablancaSt. Petersburg 1914, final stage, game 19 · St. Petersburg · 1914 · Ruy Lopez, Exchange Variation (C68)

Published 8 November 2026Checked by Stockfish 19 WASM Multithreaded, depth 14 to 37

Four pawns against three, on both wings+0.11about equal
8a7b6c5d4e3f2g1hWhite: four v threeBlack: four v three
After 14...cxd6 White has e4, f5, g2 and h2 against Black's f6, g7 and h7. Black has a6, b6, c6 and d6 against a2, b2 and c2. Whose majority moves first, and with the better pieces behind it, decides the game.
  • plan
  • key square
  • White: four v three
  • Black: four v three
Analyse this positionPlay it out against Stockfish

In short

  1. A pawn majority is more pawns than the enemy has on one wing. Pushed home, with the pieces behind it, it makes a passed pawn; held back, it cramps the enemy pieces and fixes their pawns.
  2. In the Ruy Lopez Exchange, White gets a healthy four against three on the kingside while Black's pawns are doubled on the c-file. Lasker used it against Capablanca at St Petersburg in 1914 and won in 42 moves.
  3. Stockfish 19 disagrees with the legend. The famous 12.f5 only kept the balance, Black could have kept an edge before the natural 11...f6, and the game was still level at move 15. Black then lost it in a quiet slide with one larger drop at move 30.
  4. The recipe for club players: count the majorities honestly, fix the enemy pawns with a space-gaining push, post a piece where it cannot be dislodged, bring the king, and break only when everything is ready.

How we know what we say

  • Verified From the record: Stockfish's numbers, the players' own notes or interviews, or a cited source.
  • Inferred Read from the moves and the position: a reasoned reconstruction, not the player's words.
  • Speculative A guess about mood, intent or practical motives: plausible, not proven.

Part 1St Petersburg, 1914: the favourite meets the champion

The St Petersburg tournament of April and May 1914 was played in two stages. Eleven players met in a single round robin and the top five went into a double round robin final. Capablanca led the preliminary stage with 8 points; Lasker, the world champion since 1894, was second on 6½, one and a half points behind. [3] Verified

In the final stage Lasker had White against Capablanca and chose the Ruy Lopez Exchange, a quiet line that trades queens early. Lasker won, Capablanca lost to Tarrasch in the next round, and Lasker took the tournament by half a point. [3][5] Verified

Scores and placings from the Wikipedia tournament page. Ratings did not exist yet, so the table gives status instead.
WhiteBlack
PlayerEmanuel LaskerJosé Raúl Capablanca
Status in 1914World champion (since 1894)Preliminary leader, champion from 1921
Preliminary score6½8
Final standing1st, 13½2nd, 13

Sources disagree about how the standings stood just before the game. One has Lasker a full point behind Capablanca, another has the two level with Lasker due to play fewer games. They agree on the point that matters: Lasker needed the win. [4][5] Verified

Part 2What is a pawn majority, and when does it win?

A pawn majority is a wing where one side has more pawns than the other: four against three, or three against two. Pushed forward with the pieces behind it, the extra pawn can be exchanged for an enemy pawn in a way that leaves a passed pawn (a pawn with no enemy pawn in front of it or on the neighbouring files), which is the most valuable asset in an ending.

A majority only counts if it is healthy. A doubled pawn, two pawns on one file, counts as one pawn when you try to create a passer. That is the whole point of the Exchange Lopez: White gives up the bishop pair to leave Black with doubled c-pawns, and keeps a clean four against three on the other wing. [6] Verified

A healthy majority+6.95White completely winning
8a7b6c5d4e3f2g1hThree against two
Three clean pawns against two. Once the king arrives, a passed pawn appears by force.
  • plan
  • Three against two
  • pawn chain or line of force
Analyse this positionPlay it out against Stockfish
A majority in name only0.00about equal
8a7b6c5d4e3f2g1hDoubled pawns
Also three against two, but two of the pawns stand on the f-file. They cannot make a passer against the f7 and g7 pawns and the king in front.
  • weakness
  • Doubled pawns
Analyse this positionPlay it out against Stockfish

Same count, different value. Stockfish 19 gives the left side a winning edge and the right side a draw: the extra pawn is worth only as much as it can become.

A majority has two uses. The first is the threat: it fixes the enemy pawns and takes squares from the enemy pieces. The second is the trade: when the pieces are ready, advance and exchange. The weaker side's counterplay depends on whether it has a majority of its own. For the same idea of timing a pawn advance, see pawn breaks and Fischer's e4 and f5.

Part 3How the Ruy Lopez Exchange creates the majority

Lasker played 4.Bxc6, giving up the bishop for a knight and doubling Black's c-pawns after 4...dxc6. Black gets the bishop pair, two bishops against bishop and knight, as compensation. White aims for an ending with the better pawn structure. [6] Verified

1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Bxc6 dxc6 5.d4 exd4 6.Qxd4 Qxd4 7.Nxd4 Bd6 8.Nc3 Ne7 9.O-O O-O 10.f4 Re8 11.Nb3 f6 −0.14about equal

Queens come off on move six. White has a four against three on the kingside; Black has the bishop pair and doubled c-pawns. Verified

Queens off, the structure is set−0.15about equal
8a7b6c5d4e3f2g1hWhite: four v threeDoubled pawns
After 7.Nxd4, White's e4, f2, g2 and h2 face f7, g7 and h7. Black's c6 and c7 pawns are doubled and cannot make a passed pawn on their own.
  • weakness
  • White: four v three
  • Doubled pawns
Analyse this positionPlay it out against Stockfish

Stockfish 19 does not see an advantage in this structure, only an equal game. The engine rates the position after the queen trade at close to level, and in the next few moves it even prefers Black's chances. The majority is a long-term asset that has to be paid for with accurate play. Verified

Part 4Two plans from the same position

By move 14 the dark-squared bishops are gone. Lasker's 14.Bxd6 cxd6 even repairs Black's pawns, because the c7 pawn recaptures and the doubled pawns disappear. That sounds like a gift. It is a trade for a square: the knight is about to reach e6 through d4. Inferred

White: space, outpost, then the break+0.11about equal
8a7b6c5d4e3f2g1hWhite's majority
Nb3-d4-e6 plants a knight on a square no pawn can attack. The pawn on f5 cramps Black's rooks and fixes f6 and g7. The e4 pawn waits for the moment to advance.
  • plan
  • outpost
  • target
  • White's majority
Analyse this positionPlay it out against Stockfish
Black: break with c5 and d5+0.11about equal
8a7b6c5d4e3f2g1hBlack's majority
Black needs counterplay with the queenside majority: ...c5 and ...d5 to open the long diagonal for the bishop on b7 and free the position.
  • plan
  • key square
  • Black's majority
Analyse this positionPlay it out against Stockfish

White wants to keep the position closed and the majority behind pieces. Black wants to open it with the break on d5, which also uses the four against three on the other wing.

So both sides own a four-against-three majority, one on each wing, and the question is who will use it first. The defender's counterplay depends on one thing: whether the bishop on b7 and the rooks can reach the centre before White's pieces clamp down. Inferred

Part 5The decisions that mattered

The graph shows a game that stays near level for fifteen moves, then tilts slowly and steadily. The first two decisions belong to Black, who had the better chances early on and gave them away.

12345
Stockfish across the game, with the five critical moments marked. The line climbs in steps from move 15, with the largest single step at move 30. Above the line White is better, below it Black; the diamonds are the critical moments.
  1. 1 11...f6 Defend e5, or improve?
  2. 2 13...Bb7 Take on f4, or let White take on d6?
  3. 5 15...Rad8 How to meet the knight on d4
  4. 3 23.g4 Where does the majority start to move?
  5. 4 30...Nb6 Bring the sleeping knight back?

Critical moment 1 of 5 · Move 11, Black to play

Defend e5, or improve?

1h2g3f4e5d6c7b8aWhite's four
  • key square
  • target
  • White's four
Your move as Capablanca

White's f4 pawn has loosened e5 and the e4 pawn is a target. Black has the bishop pair and can choose a plan: guard, attack or improve a piece. What keeps the edge?

Think it through on the board
Weigh the candidates
MoveStockfishVerdict
11...a5 12.a4 b6 13.f5 Ba6−1.00Black clearly betterBest: Black is better by about a pawn. Verified
11...b6 12.e5 Bb4 13.Ne4 Nf5−0.52Black slightly betterGood: about half a pawn for Black. Verified
11...Ng6 12.a3 f6 13.Be3 b6−0.41Black slightly betterGood: about four tenths of a pawn for Black. Verified
What Capablanca played

11...f6−0.14about equal

Capablanca plays 11...f6, a pawn move that guards e5 and keeps everything protected.

Stockfish preferred 11...a5 (−0.95); the game move gave up about 0.8 pawns. Depth 23.

What it revealed

The move is natural and safe, and it is the first step down: it spends a tempo on defence when Black was ready to attack e4 and expand with ...a5 and ...b6. Most of the edge Black held is gone.

What Stockfish adds The usual account starts the game's story at 12.f5. Stockfish says Black was better by about a pawn at move 11 with 11...a5, and 11...f6 gave that back.

  • Verified Stockfish's choice 11...a5 gives Black about a pawn, while 11...f6 leaves the game close to level.
  • Verified Stockfish marks Lasker's 10.f4 and 11.Nb3 as inaccuracies of about a third and a half of a pawn. The White plan worked because Black answered with a safe move rather than an active one.

Critical moment 2 of 5 · Move 13, Black to play

Take on f4, or let White take on d6?

1h2g3f4e5d6c7b8a
  • target
  • key square
Your move as Capablanca

White's bishop on f4 attacks Black's dark-squared bishop. Black can trade it, move it, or allow the trade on d6. Which choice keeps the position balanced?

Think it through on the board
Weigh the candidates
MoveStockfishVerdict
13...Bxf4 14.Rxf4 c5 15.Rd1 Bb7−0.07about equalBest: level, a hair better for Black. Verified
13...c5 14.Bxd6 cxd6 15.Rad1 d50.00about equalLevel: the d6 pawn gets support and ...d5 comes next. Verified
13...a5 14.Bxd6 cxd6 15.Rad1 a4+0.08about equalLevel: about a twelfth of a pawn for White, the same as the move played. Verified
What Capablanca played

13...Bb7+0.08about equal

Capablanca plays 13...Bb7 and allows 14.Bxd6 cxd6.

Stockfish preferred 13...Bxf4 (−0.08); the game move gave up about 0.2 pawns. Depth 29.

What it revealed

The bishop goes to the long diagonal and lets White trade on d6. After 14.Bxd6 cxd6 Black's pawns are healed, but the knight heads for d4 and e6. Capablanca wrote later that the move went against better judgement.

What Stockfish adds Capablanca blamed move 13. Stockfish says it was a small slip that left the game level. The big mistakes came a little later.

  • Verified Capablanca's own notes say 13...Bb7 was played against better judgement and that 13...Bxf4 was the right move. The notes add that 15.Nd4 had not been seen when the move was chosen.[2]
  • Verified Stockfish agrees that 13...Bxf4 is best, but the move played costs only about a fifth of a pawn and keeps the game level. The regret is larger than the damage.

Critical moment 3 of 5 · Move 23, White to play

Where does the majority start to move?

8a7b6c5d4e3f2g1hWhite's majority
  • key square
  • White's majority
Your move as Lasker

White's king has walked to f2 and Black's pieces are tied to the e6 knight. White still has the kingside pawns in reserve. Which pawn move starts the advance?

Think it through on the board
Weigh the candidates
MoveStockfishVerdict
23.h4 23...d5 24.exd5 cxd5 25.Nxd5+2.19White winningJust as strong: a little over two pawns for White. Verified
23.h3 23...Rd7 24.Rd3 Rg8 25.a4+1.56White clearly betterPlayable: about a pawn and a half for White, about two thirds of a pawn less than the move played. Verified
What Lasker played

23.g4+2.26White winning

Lasker plays 23.g4, the first pawn of the majority to move since f5.

Stockfish's first choice too. Depth 23.

What it revealed

g4 takes f5 and h5 away from Black's pieces and prepares h4. The majority is no longer a plan on paper: it is a wall that the king and the rooks can lean on.

  • Verified Stockfish picks 23.g4 and rates h4 as good as the move played; h3 is weaker by about two thirds of a pawn. White's lead is already about two pawns, so the moment is about method, not about finding the only move.
  • Inferred A pawn advance on the majority's wing works only when the opponent's pieces cannot attack the pawns from behind. Here Black's rooks are stuck defending e6.

Part 6The turning point: 30...Nb6 and the e5 break

The evaluation had been climbing for a dozen moves. The last decision for Black, before the position falls apart, is a knight move that looks active.

Critical moment 4 of 5 · Move 30, Black to play

Bring the sleeping knight back?

1h2g3f4e5d6c7b8a
  • threat
  • target
  • key square
Your move as Capablanca

Black's knight on c8 has been out of play for ten moves. White's pawns are attacking the g5 pawn and the h-file is about to open. What does Black try?

Think it through on the board
Weigh the candidates
MoveStockfishVerdict
30...Rxe6 31.fxe6+ Kxe6 32.Rh3 h5+3.75White winningBest of a bad lot: nearly four pawns for White. Verified
30...Rge8 31.hxg5 fxg5 32.Kf2 Rxe6+4.32White completely winningWorse: about four and a third pawns for White. Verified
30...gxh4 31.Rh3 Ra7 32.Rxh4 Rh8+4.68White completely winningWorse: nearly five pawns for White. Verified
What Capablanca played

30...Nb6+6.12White completely winning

Capablanca plays 30...Nb6, bringing the knight back toward the queenside.

Stockfish preferred 30...Rxe6 (+3.37); the game move gave up about 2.8 pawns. Depth 20.

What it revealed

The knight is not the problem; the g5 and h6 pawns are. After 31.hxg5 hxg5 32.Rh3 the h-file belongs to White and the e5 break is close.

What Stockfish adds By move 30 Black has no good defence in Stockfish's eyes, and the knight move makes a lost position worse. The majority has done its work: it has fixed the h-pawn and g-pawn, and White's rooks reach the h-file.

  • Verified Stockfish had White nearly four pawns up before the move and about six pawns up after 30...Nb6, so the knight move costs more than two further pawns. Every alternative loses too.
  • Speculative Perhaps the knight went to b6 to meet the b4 pawn and the a-file, but White's play on the opposite wing is faster.

30...Nb6 31.hxg5 hxg5 32.Rh3 Rd7 33.Kg3 Ke8 34.Rdh1 Bb7 35.e5 dxe5 36.Ne4 Nd5 37.N6c5 Bc8 38.Nxd7 Bxd7 39.Rh7 +8.28White completely winning

The game continues: rooks double on the h-file, the king steps to g3 and e5 opens the position for the knights. Verified

The majority breaks through+6.61White completely winning
8a7b6c5d4e3f2g1hRooks on the h-file
Both rooks are on the h-file and the king is on g3. 35.e5 is the pawn break that the whole plan prepared; it opens lines for the two knights, and Stockfish rates it best.
  • plan
  • threat
  • key square
  • target
  • Rooks on the h-file
Analyse this positionPlay it out against Stockfish

Part 7What could Black have done? Stop the knight

A clear chance came earlier, on move 15. Black's rooks were not yet placed and the e6 square was open to the knight. A single move would have covered it.

Critical moment 5 of 5 · Move 15, Black to play

How to meet the knight on d4

1h2g3f4e5d6c7b8a
  • threat
  • key square
  • target
Your move as Capablanca

White's knight on d4 eyes the e6 square, where no Black pawn can ever attack it. Black's rooks want a file. How should Black deal with the threat?

Think it through on the board
Weigh the candidates
MoveStockfishVerdict
15...Bc8 16.g4 d5 17.exd5 Nxd5+0.09about equalBest: level, a tenth of a pawn for White. The bishop covers e6 and ...d5 is coming. Verified
15...Rab8 16.Rad1 d5 17.exd5 Nxd5+0.23about equalPlayable: about a quarter of a pawn for White. Verified
15...b5 16.Ne6 Ra7 17.Rad1 d5+0.13about equalAlso playable: about a seventh of a pawn for White, though it lets the knight land on e6. Verified
What Capablanca played

15...Rad8+0.51White slightly better

Capablanca plays 15...Rad8 and lets the knight jump to e6.

Stockfish preferred 15...Bc8 (+0.02); the game move gave up about 0.5 pawns. Depth 30.

What it revealed

The knight on e6 cannot be removed without giving the exchange, and from there it ties both Black rooks to its defence. The slide from here is slow and steady.

What Stockfish adds The usual annotations stress 13...Bb7 and Capablanca's own regret. Stockfish gives 15...Bc8 as the best chance: a retreat that looks passive and stops the knight. Two other moves also hold.

  • Verified In the same notes Capablanca says the game was still far from lost after 15...Rad8, because the entry of the knight could be met with counterplay. Stockfish agrees that the position was still close to level at that moment, but White's edge grows with every move that follows.[2]
  • Verified Stockfish's choice is 15...Bc8, which covers e6 so that ...d5 can follow. Rab8 and b5 are within a quarter of a pawn; the move played, 15...Rad8, is the first to give White about half a pawn.

15...Bc8 16.g4 d5 17.exd5 Nxd5 18.Nxd5 cxd5 19.Rad1 Re4 20.h3 +0.06about equal

Stockfish's idea: the bishop retreats to c8, the centre opens with ...d5, and Black holds the balance. Verified

The quiet defence: cover e6+0.09about equal
8a7b6c5d4e3f2g1hBlack's cover
The bishop on c8 guards e6, so the knight cannot land there for free. Black then plays ...d5 and the majority is neutralised.
  • idea not played
  • outpost
  • Black's cover
Analyse this positionPlay it out against Stockfish

Part 8A fresh angle: the engine reverses the legend

Stockfish's reading of the turning points, in words. The exact numbers are in the chips on each board.
MoveWhoBeforeAfter
11...f6CapablancaBlack better by about a pawn (with the best move)close to level
13...Bb7Capablancalevela tenth of a pawn for White
15...Rad8Capablancalevelabout half a pawn for White
22...Ra7Capablancaabout one pawn for Whiteabout two pawns for White
30...Nb6Capablancanearly four pawns for Whiteabout six pawns for White

This does not make Lasker's play ordinary. Stockfish rates most of Lasker's moves from 12.f5 on as best or close to it, and the 12.f5 push, while only level, is the move that keeps all of White's options. The largest slip is 29.Rg3, worth about a pawn, which Black did not exploit. What the engine corrects is the blame. Capablanca blamed one move in the notes and others have blamed the opening. The numbers say that the damage was spread across the moves from 15 to 30, each of them a safe move rather than a plan. Inferred

Capablanca's notes also say it was wrongly claimed that 12.f5 wins the game, and that it took several mistakes of Black's own to reach a lost position. That statement is borne out by the engine: 12.f5 holds the balance, and the three alternatives Stockfish tested each drop about half a pawn or more. [2] Verified

From the several hundred spectators there came such applause as I have never experienced in all my life as a chess player.

Emanuel Lasker, on the reaction after Capablanca resigned [4]

Part 9How to use a pawn majority in your own games

The recipe

  1. Count both wings by fileWrite down each side's pawns by file. A majority is only real if its pawns are undoubled and unblocked. Check the opponent's majority too: it is your opponent's plan.
  2. Trade the pieces that guard the other wingQueens off and pieces fewer, a majority gains in value because the opponent has fewer defenders. Do not trade the piece that will support your own push.
  3. Fix first, push secondGain space with a pawn that restricts the enemy rooks and bishop (f5 here), instead of a push that makes a passed pawn at once. A fixed enemy pawn cannot move out of the way.
  4. Plant a piece on an outpostA knight on a square no enemy pawn can attack (e6 here) ties the enemy pieces to its defence. Read the idea in the article on outposts.
  5. Bring the kingWith queens off, the king is a fighting piece. Walk it toward the majority behind the pawns (Kf2, Kf3, Kg3) and use it to support the advance.
  6. Break when everything is readyAdvance the pawn that opens lines for your pieces (e5 here) when the rooks and knights stand where the opening will help them, not when the pawn is merely able to move.
  • Is my majority healthy (no doubled pawn)?
  • Which of the opponent's pieces can stop it, and can I trade it?
  • Where does my king belong in this ending?
  • What is the break, and what must stand where before I play it?

Your turnPractise it

Set each position up, decide your plan before you look, then play it out against Stockfish to see whether it holds.

8a7b6c5d4e3f2g1h

White to play. White has four pawns against three on the kingside. Which pawn move keeps the balance and gains space?

Hint

Think of a pawn push that takes squares from Black's rooks, not one that makes a passed pawn at once.

A good answer

12.f5. It is the only move that holds level; the alternatives a3, Bd2 and Kf2 each give Black about half a pawn or more in Stockfish's eyes.

Play it outAnalyse
1h2g3f4e5d6c7b8a

Black to play. A knight on d4 is eyeing e6. How should Black meet the threat?

Hint

Which piece can guard e6 without losing time?

A good answer

15...Bc8! The bishop covers e6 and ...d5 comes next. Stockfish calls it level, a tenth of a pawn for White; 15...Rad8 allowed 16.Ne6 and the slide began, with White about half a pawn up.

Play it outAnalyse
8a7b6c5d4e3f2g1h

White to play. Both rooks are on the h-file and the king is on g3. How does White open the position?

Hint

Look at the pawn that has stayed at home all game.

A good answer

35.e5, as played. Stockfish gives White more than six pawns and the break opens the lines for the knights.

Play it outAnalyse
1h2g3f4e5d6c7b8a

Black to play. White has three pawns against two. Is Black in danger?

Hint

Count the pawns by file, not by number.

A good answer

No. White's extra pawn is doubled, so it cannot become a passed pawn, and Stockfish calls the position level. Move the king toward the centre and wait.

Play it outAnalyse

Part 10What to take away

  • A majority is a promise, not a gain. It becomes an advantage only when the pieces can keep it.
  • Count by files. A doubled pawn counts once when you try to make a passed pawn.
  • Fix before you push. A pawn that gains space and takes squares from the enemy is worth more than an early advance.
  • Cover the outpost. One of the defender's best resources in this game was a bishop move that stops a knight from landing on e6.
  • The engine corrects the blame. The famous mistake was a small slip; the game was lost by a staircase of safe moves from move 15.

Questions readers ask

What is a pawn majority in chess?

A pawn majority is a wing on which one side has more pawns than the other, for example four against three. The side with the majority can push its pawns forward and exchange them so that one is left without an enemy pawn in front of it, which is called a passed pawn.

How do you use a pawn majority in the endgame?

Keep the king near the pawns, fix the enemy pawns, and advance the pawn that is not blocked first, usually the one furthest from the enemy king. In Lasker v Capablanca 1914 the king, two rooks and two knights stood behind the majority before the e5 break.

Is the Ruy Lopez Exchange Variation good for White?

Yes, it is a sound line that gives White a healthier pawn structure, a kingside four against three, in return for the bishop pair. Stockfish 19 rates the position near level, so the advantage depends on the plan rather than on the opening itself.

Why did Capablanca lose to Lasker in 1914?

Capablanca blamed Black's 13th move, but Stockfish 19 says that move was only a small slip. Black could have kept an edge at move 11, was still level at move 15, and then drifted with a series of safe moves while Lasker built a plan with the majority.

What is the difference between a pawn majority and a passed pawn?

A majority is a count of pawns on a wing; a passed pawn is a pawn with no enemy pawn in front of it or on the neighbouring files. A healthy majority is how a side creates a passed pawn in a position where none exists yet.

Sources and method

The game score was checked against two independent sources. Every position, line and candidate in this article was replayed for legality, and every engine number was produced by Stockfish 19 WASM Multithreaded for this article (depth 14 to 37, deepest at the critical moments), not copied from elsewhere. What the players thought is reconstructed from the moves, their published notes and later analysis; it is labelled as verified, inferred or speculative, and nothing is presented as a quotation unless a source is cited for it.

  1. Lasker games (PGN Mentor, Lasker.pgn), game score
  2. Lasker v Capablanca, St Petersburg 1914: second game score with Capablanca's own notes (chessskill blog)
  3. Wikipedia: St. Petersburg 1914 chess tournament
  4. A Century of Chess: St Petersburg 1914, Part 2 (Chess.com)
  5. Revisiting St. Petersburg 1914 (ChessBase)
  6. Wikipedia: Ruy Lopez, Exchange Variation

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