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Openings · B01 · beginner

Scandinavian Defence

15 moves a side · 0/15 of Black's moves mastered

The idea in one sentence

Black hits e4 at once and recaptures with the queen; it loses a tempo after Nc3 but gets a clear, easy development.

♔ White's plans

  • Gain time by hitting the queen
  • Take the centre with d4
  • Develop and use the lead in development

♚ Black's plans

  • Challenge e4 at once with ...d5
  • Put the queen on a5, where it pins Nc3
  • Develop the bishop to f5 before ...e6

Pawn structure. Black has a solid c6-e6 structure later; White has more central space.

How to learn it

  1. Read the idea and the plans: every move below serves one of them.
  2. In the story, ask of each move: what does it do, what does it stop, what does it prepare, why not the other one?
  3. Drill your side. At the key moves you name the idea first, then play the move.
  4. Missed moves come back first next time, and in your journal.

The defining moves

  • 1...d5 attacks e4 at once.
  • 2...Qxd5 recaptures; the queen comes out early, but there is no other way to win the pawn back.
  • 3.Nc3 develops with a gain of time, attacking the queen.
  • 3...Qa5 keeps the queen active and pins the knight to the king along the diagonal.
  • 5...Bf5 develops the bishop outside the pawn chain.

The line follows the moves masters play most (Lichess masters database), each checked by Stockfish 19 at depth 22; where the book move is not Stockfish's first choice, the story says so. Scores are in pawns from White's side: +0.30 is good for White, −0.30 for Black.